In basketball, the “third team” comprises the game officials — the referees, scoretable officials, and statisticians — who ensure that the game is played fairly, professionally, and in accordance with the rules.
Scoretable officials play a vital role and must always demonstrate:
Knowledge
of the rules and procedures
Accuracy
in recording and timing
Professionalism
in conduct and appearance
To be an effective member of the scoretable team, an official should consistently apply the following key qualities:
Correctness
Precise recording and clear understanding of procedures
Rule Knowledge
Concentration
Focused attention throughout the entire game
Personal Ability
Communication
Clear interactions with referees, teammates, and coaches
Teamwork
Co-operation
Working smoothly with fellow officials and adapting to changing game situations
It leaves the hands of the crew chief on the jump ball toss to start the game. (The clock starts when legally tapped.)
It is at the disposal of the free throw shooter.
It is at the disposal of the player for a throw-in.
The ball becomes dead when:
An official blows their whistle.
A field goal or free throw is made.
The game clock signals the end of a quarter.
The 24-second shot clock sounds while a team is in control.
Time-outs
When can a timeout be granted?
On any whistle or referee stoppage.
After a final successful free throw.
After a field goal by the opposing team.
Timeout limits
2 timeouts in the first half
3 timeouts in the second half
1 timeout per overtime period
Timeouts cannot carry over between periods.
Only 2 timeouts allowed in the final 2 minutes of the 4th quarter.
Complex situations
Before a technical foul free throw.
Before the first free throw or frontcourt throw-in after an unsportsmanlike foul.
If requested by the non-scoring team in the final 2 minutes, the ball is thrown in at:
Frontcourt throw-in line opposite the scorer’s table
Or backcourt baseline (coach’s choice)
Substitutions
When are substitutions allowed?
On any whistle
After the final successful free throw
In the last 2 minutes of the 4th quarter and overtime — after a made basket by the opposing team
Too late to call if the ball is live
Complex situations
Technical foul – before or after the free throw is taken
Unsportsmanlike foul – before the first free throw or before the frontcourt throw-in
Timing for substitutions
Players must enter and exit the court promptly
If a player is disqualified or fouled out – 30 seconds allowed
If a player is injured – 15 seconds unless serious injury
Alternating Possession
The arrow is first set based on which team does not gain control from the opening jump ball.
The arrow indicates who receives possession at the start of the next quarter.
Alternating possession replaces jump balls in held-ball situations.
The throw-in occurs at the spot closest to the held-ball.
For the next quarter, possession is awarded via throw-in from the center line opposite the scoretable.
Arrow Scenarios
1
Start of Game
Blue team gains control and moves to the right of the scoretable. The arrow must point left, toward Red’s end.
2
End of Q1
Arrow points left for Red. Red takes possession to start Q2. After throw-in, the arrow is flipped to the right.
3
Halftime Adjustments
If the arrow is still pointing to Red’s end after Q2, it must be flipped to point right (new shooting direction) before Q3 starts. Inform the referees when this is done.
Shot Clock Scenarios
1
Jump Ball to Start the Game
The Red team jumps and taps the ball to their teammate standing outside the centre circle. They catch the ball cleanly with two hands.
When does the shot clock start?When the Red player outside the centre circle catches the ball cleanly – gains control of the ball.
2
Rebound After Missed Free Throw
The last (or only) free throw is being taken by a Red player. The shot hits the ring and misses. A Blue player gets one hand on the ball, fumbles briefly, and then secures the ball with both hands.
When does the shot clock start?When the Blue player gets two hands onto the ball – gains control of the ball.
3
Throw-In with Deflection
A throw-in is being taken by a Blue player. The ball is passed onto the court, touched by both Blue and Red players, and deflects out into the middle of the court.
When does the shot clock start?When the ball touches any player on the court. If control ends up with Red (via a turnover), reset the shot clock to 24 seconds.
The physical arrangement of the scoretable team can vary depending on the number of officials available. Below are common setups for 4-person and 5-person benches.
4-Person Bench Layout
24 Second Operator: Manages the shot clock and resets it as instructed by the referees.
Game Clock & Assistant Scorer (Visuals): Operates the game clock and helps visually communicate fouls, scores, and other updates.
Chair: Oversees the scoretable team, ensures coordination, and acts as the central point of communication with referees.
BasketballConnect / Paper Scorer: Records stats using iPad (or paper), keeps track of scores, fouls, and other in-game data.
5-Person Bench Layout
24 Second Operator: Same as above – handles shot clock operations.
Game Clock: Dedicated operator for managing the official game time.
Chairperson: Ensures that all scoretable duties are being carried out correctly, acts as team leader.
Scorer: Enters stats and scores via BasketballConnect or other methods.
Assistant Scorer: Assists with backups, double-checking fouls, and substitutions.
Note: The layout can vary depending on available personnel and venue setup. Always follow venue protocols and referee instructions.
Pre & Post Game
Pre-game Responsibilities
Check all scoretable equipment is functioning (shot clock, game clock, scoreboard, iPad, etc.).
Complete the scoresheet:
The Chairperson presents it to the home team coach first, followed by the visiting team coach.
Confirm all player numbers are correct, and captains are marked.
Ensure the coaches sign off on their team’s entry.
Mark the starting five players.
Confirm that the players marked as starters are the ones entering the court to begin the game.
Double-check the timing for the game and ensure all systems are set correctly.
Confirm who will announce and communicate with referees during the match.
Prepare and display the foul bats/signals for visibility to referees and spectators.
Post-game Responsibilities
Finalise and complete the scoresheet, ensuring all information is accurate and legible.
If a summary sheet is required, complete and attach it accordingly.
The Red team jumps and taps the ball to their teammate standing outside the centre circle. They catch the ball cleanly with two hands.
When does the shot clock start?When the Red player outside the centre circle catches the ball cleanly – gains control of the ball.
2
Rebound After Missed Free Throw
The last (or only) free throw is being taken by a Red player. The shot hits the ring and misses. A Blue player gets one hand on the ball, fumbles briefly, and then secures the ball with both hands.
When does the shot clock start?When the Blue player gets two hands onto the ball – gains control of the ball.
3
Throw-In with Deflection
A throw-in is being taken by a Blue player. The ball is passed onto the court, touched by both Blue and Red players, and deflects out into the middle of the court.
When does the shot clock start?When the ball touches any player on the court. If control ends up with Red (via a turnover), reset the shot clock to 24 seconds.
If a team gains control of the ball because of a steal, interception, or a defensive rebound, the shot clock is reset to 24 seconds (anywhere on the court).
If a team retains control of the ball after an offensive rebound, the shot clock is reset to 14 seconds.
In the last 2 minutes of the 4th quarter and into any overtime periods, a coach who has requested a timeout is entitled to advance the ball to the front court, then the shot clock will be reset as follows:
If they choose not to advance the ball, the shot clock stays on the value when the timeout was called.
If they choose to advance the ball, the shot clock is set to the lower of the current value or 14 seconds.